Click the image for a HUGE version. WARNING! it is big so get your horizontal and vertical scroll faces on.
This is my first update to my WIP series.
This is a simple storyboard outlining the shots/story (hence the name storyboard) for the ‘March of the Penguin‘ scene.
You will right away notice that there are shots in there that are not in the animation from the previous post. WTF?!?! right! Simple to explain really, i did that after the fact so deal with it.
From my last post, you will recall this list:
- @BerkShop recommends fart bubbles
- @TheRocketPanda had many wonderful suggestions for me. Make it less static, add waves and make the waves over the icebergs a bit more visible, speed up the toy penguin, try and sync the audio better, draw out a good story board first.
- @eyedesyn advises better synced movement with the icebergs and the waves and a gag somewhere in there for fun :)
- @SockGardener asks, “Whats his motivation?” Well, my friend, his motivation, at this point, is to do whatever the fuck i tell him to do…. :O
- @pariahrob noticed his feet floating kind of, and the addition of the new collision deformer as it would be useful in this little scene.
- finally, @jorenkandel was gracious enough to provide me with a link to a great tutorial by http://www.raeven.be/ on making waves. View the Waves Tutorial.
- I may also add in a zombie shark eating the penguins brains in the end… im not sure yet :)
- EDIT – i forgot my good buddy @robleger who says “You forgot my worthless tips on lighting, CC and L-shape modeling ;)” (they were not actually worthless either, as it helped me dump GI) SORRY BUDDY! All fixed now hehehe.
Now, let’s dive in and have ourselves a little discussion on this thing shall we. (no, i was not asking you a question because you do not have a choice… I’m doing it whether you want me to or not)
I think i will break it down by panel so bare with me.
- Panel 01: This is a toy, a windup toy in fact, so lets show it winding up. The crank turns all by itself like its magic (or maybe there is a ghost).
- Panel 02: This is a series of panning shots actually. Starts at the feet and moves up, cuts to the wing and moves left, cut to where shot 1 left and up, cut to shot 2 and left, final cut to shot 3 and finish at head.
- Panel 03/04: Shot of the head, the crank stops and the penguin immediately gives the camera the headbutt from hell, fracturing the skulls of all that are watching it.. yes, its that powerful.
- Panel 05: We have a shot from behind where the penguin is hoping. The new collision deformer will be used to leave imprints in the ground/snow
- Panel 06: cut to a top shot.
- Panel 07: cuts to the side shot i had in the original animation
- Panel 08: cut to a shot from water level looking up at the penguin so we can see the suicidal thoughts before he jumps
- Panel 09: the suicidal bird jumps in the frigid waters. This is same splash as before as i doubt i will re-key all that crap
- Panel 10: icebergs move about, water is left on the shore line, we have waves that are dispersing though, on the icebergs, through the water etc.
- Panel 11: the penguin pops up under the iceberg and knocks it about cause some waves and stuff
- Panel 12: the iceberg settles just in time for a shark fin to appear… oh shit… not good mr. popper… sharks eat penguins!!!
- Panel 13: the penguin sees this and starts to swim away
- Panel 14: the shark lifts up out of the water to reveal a 2nd penguin has only strapped a shark fin onto it, thus earning him the ‘penguin douchebag of the year’ award
- Panel 15: The douchebag penguin looks at the camera as to say, ‘HA!’ then returns to swimming like a shark and scaring all the other penguin children.
- Panel 16: fade to black. done.
That’s a pretty big list i think. This is going to take time. I should be able to reuse some of the stuff i did before, but a lot is going to have to come from scratch.
For instance, i need to make a new penguin.. well, modify the one i have so its not exactly the same anyway.
The hardest part is going to be the waves and water movement. I plan on using a material with animated noise and some displacement maps for the waves, similar to this
And that’s that. stay tuned for more.